![]() so.4(_ZN16QCore Application4exe cEv+0xb9) so.4(_ZN10QEven tLoop4execE6QFl agsINS_ 17ProcessEvents FlagEE+ 0xad) so.4(_ZN10QEven tLoop13processE ventsE6QFlagsIN S_17ProcessEven tsFlagEE+ 0x35) so.4(_ZN20QEven tDispatcherGlib 13processEvents E6QFlagsIN10QEv entLoop17Proces sEventsFlagEE+ 0圆5) so.4(_ZN12QAppl ication15x11Pro cessEventEP7_ XEvent+ 0xd89) so.4(_ZN19QAppl icationPrivate1 4sendMouseEvent EP7QWidgetP11QM ouseEventS1_ S1_PS1_ R8QPointerIS0_ Eb+0x136) so.4(_ZN16QCore Application14no tifyInternalEP7 QObjectP6QEvent +0x84) so.4(_ZN12QAppl ication6notifyE P7QObjectP6QEve nt+0x3ea) so.4(_ZN19QAppl icationPrivate1 3notify_ helperEP7QObjec tP6QEvent+ 0xaf) so.4(_ZN11QTool Button5eventEP6 QEvent+ 0x3d) so.4(_ZN15QAbst ractButton5even tEP6QEvent+ 0x3f) so.4(_ZN7QWidge t5eventEP6QEven t+0xba1) so.4(_ZN11QTool Button17mouseRe leaseEventEP11Q MouseEvent+ 0xa) so.4(_ZN15QAbst ractButton17mou seReleaseEventE P11QMouseEvent+ 0x7d) so.4(_ZN7QActio n8activateENS_ 11ActionEventE+ 0xb0) so.4(_ZN11QMeta Object8activate EP7QObjectPKS_ iPPv+0x21a) home/vadi/ Programs/ Mudlet2/ realgit/ src/mudlet so.4(_ZN7QPixma pC1ERK7QStringP Kc6QFlagsIN2Qt1 9ImageConversio nFlagEE+ 0x97) so.4(_ZN7QPixma p4loadERK7QStri ngPKc6QFlagsIN2 Qt19ImageConver sionFlagEE+ 0x3f4) so.4(_ZN11QPixm apData8fromFile ERK7QStringPKc6 QFlagsIN2Qt19Im ageConversionFl agEE+0x57) so.4(_ZN12QImag eReader4readEP6 QImage+ 0x4f5) so.4(_ZN5QFile4 openE6QFlagsIN9 QIODevice12Open ModeFlagEE+ 0x72) so.4(_ZN19QAbst ractFileEngine6 createERK7QStri ng+0x51) so.4(_ZNK9QReso urce12isCompres sedEv+0xc) *** glibc detected *** /home/vadi/ Programs/ Mudlet2/ realgit/ src/mudlet: corrupted double-linked list: 0x00000000014a40b0 *** Init: name= "cancel timeout" mUserActiveState= false ![]() Init: name= "check qw" mUserActiveState= false : UNKNOWN Host Package Element:name= "commandSeperator" text: "" : UNKNOWN Host Package Element:name= "" text: " " This will force them all to re-compile and should make mudlet realize the lua files are where they need to be.Selected a folder, clicked 'Add Item' to create new script, got a crash If the GUI won't populate when you import it, go to Scripts and click on each script, starting with the Vyzor scripts. Alternatively, just unzip the package and use the xml in there. mpackage is a standard zip file, so winrar/winzip/etc can open it). xml file and import this from the triggers, aliases, timers, buttons, scripts, or keys interface in mudlet, then extract the Images folder from the. You may encounter a LUA error upon attempting to install the. ![]() Edit the variables/send commands in here to make it work for your setup. The Regent Count Reset alias initalizes the reagent counter. ![]() NOTE: this is due to a bug in mudlet where for some reason it fails to load images properly from the homedir.ħ) Log out of Materia Magica then log back in 5) Browse to MMGUI.mpackage, click on it, and click openĦ) Move the images folder from your mudlet home dir (c:\users\\.config\profiles\\MMGUI) to c:\
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